Superior Temple of Baa
- Don’t forget to get Baa Cloak from Wilbur Humphrey in Ironfist.
- You need perception 8 master to open some doors inside
- Entrance (need Baa Cloak, when running quest 42)
- Podium with information of Baa test for subquest 5
- Chest with Letter from Zenofex Scroll for quest 42(need 2 keys, if you have no key, touching the chest release monsters)
- Priest of Baa with High Sorcerer’s Key for chest
- Press Baa Head 1,2,3,4 for subquest 5
- Priest of Baa with High Cleric’s Key for chest
- for subquest 5 (Almighty Head of Baa)
- Any important things:
- Door opener need expert (or master) Perception
- Temple Gongs for Lawrence Aleman in Free Haven
Superior Temple of Baa
- Acolyte of Baa, Cleric of Baa, Priest of Baa
- Sorcerer, Magician, Warlock
- Druid, Great Druid, Grand Druid
Efficiency level: hard
In order to enter the Superior Temple of Baa, you need to have the Baa Cloak which is given to you by Humphrey when quest 41 begins.
Despite having the cloak, which is supposed to make you a member, the Baa clergy still attack you on sight. After clearing out the entrance, clear out the two rooms immediately to the left and right of the entrance. Then, do the two rooms in the northwest and southwest. They are just simple rooms that hold Baa clerics and magicians. One of the rooms contains a podium which informs you that you need Expert Perception to be able to open the doors in the temple.
Now take the north door. When you round the four-way intersection, you will be ambushed by Baa clerics and druids. When they are dead, continue straight ahead. On the wall on the right, there is a secret door. Skip the secret door for now and clear out a storehouse at the end of this corridor. There are lots of barrels of stat-gaining liquid there. Then return to the secret door, open it, and follow the passage around to a balcony that overlooks a large room.
I’ll admit that I don’t know what the best way to tackle this room is. The balcony has about a dozen druids and wizards on it. It overlooks a room with maybe fifty or so druids, wizards, and clerics in it; all of which can attack you on the balcony. Further into the room, there is a terrace; below which is another large group of spellcasters. If you turned east at four-way intersection (where the ambush was), then you’d end up on the upper terrace, but have no way of attacking the druids and wizards on this balcony. However, you do it, you should be able to clear both platforms.
Don’t procede down to the lowest terrace quite yet — this large room is symettric; there is another “upper” terrace on the south side and another balcony. Those are best cleared by finding the passages that lead to those areas. Return to the starting room and take the central western corridor, following the passage northwards. The next passage on the right leads back to the corridor you just came from. Continue straight.
Take the next corridor north (at a four-way cross). It leads to a room with an opening leading to a passage on a lower level. You should head down this lower passage. It is trapped with spark and fireball spells and all it does is loop around back to a hallway to the south, but it is the ritual that Baa priests use to prove themselves capable in the faith. (See the Head of Baa for more details below.)
Back at the crossroads, the west corridor leads to another storeroom. Go south, turning west. You’ll end up in another room with lots of clerics and wizards and two large chests. One of the priests that you kill will also have a High Cleric’s Key on his body. Be sure to get it.
Return down the corridor eastwards. About halfway down the hallway, there will be a secret door on the north wall leading to a vault of treasure. Continue and take the final corridor south. It leads to a druid’s office. When you search the chest on the table here, you will discover that it is locked, and that will set of an ambush of several druids.
Continue out the back door, and head south. There are passages here that are mirror images of the ones to the north, including the secret passage. Skip those by for now and south and west. You’ll find lots of accoylte’s quarters down here, but in the far west room, there is a small temple. On the walls are four carvings that are Baa Heads 1 through 4. If you click on them all in order, they will all be “primed” and ready to go.
In the far east living quarters, there will be a High Sorcerer’s Key on one of the wizards that you will have to kill in that room. With both the High Sorcerer’s Key and the High Priest’s Key, you can open the chest back in the room that led into this area. Inside that chest will be a letter to Slicker Silvertongue telling him to block your access to the Oracle on the council. This letter is the proof you need to complete quest 41.
Now return and finish the asault on the main temple area, using both the corridor that gains access to the terrace, and the secret passage that leads to the balcony. When you are done, notice the large Head of Baa against one wall. If you have been through the Baa test (the curved corridor on the lower level with all of the spark and fireball spells in it), then you will receive 50,000xp from the Head.