Search Results

Earth magic

Earth Stun SP cost: 1 Damage type: Magic Slaps a monster with magical force, forcing it to recover from the stun spell before it can do anything else. Stun also knocks monsters back a little, giving you a chance to get away while the getting is good. The greater your skill in Earth Magic, the [...]

Water magic

Water Awaken SP cost: 1 Damage type: – Automatically awakens all of your characters from a normal sleep and will awaken them from a magical sleep if they haven’t had the sleep condition for too long. The greater your skill in Water Magic, the longer the sleep condition could have been present before this spell [...]

Air magic

Air Wizards Eye SP cost: 1 Damage type: – Wizard Eye causes the automap located in the upper right corner of the main gaming screen to show the locations of monsters and other points of interest. The spell lasts 1 hour per point of skill in Air Magic. Normal: Only shows terrain and monsters Expert: [...]

Fire magic

Fire Torch Light SP cost: 1 Damage type: – Torch light increases the radius of light surrounding your party in the dark. Normal: Duration 1 hour per point of skill Expert: Brighter light Master: Brightest light Flame Arrow SP cost: 2 (N), 1 (E), 0 (M) Damage type: Fire Creates and fires a single flaming [...]

Body magic

Body Cure Weakness SP cost: 1 Damage type: – Cures the weak condition from a character if you cast this spell in time. The greater the skill and rank in Body Magic the longer the character could have been weak before the “point of no return” is reached. After that, the only way to cure [...]

Mind magic

Mind Meditation SP cost: 1 Damage type: – Temporarily increases a single character’s Intellect and Personality statistics by 10 points plus 2 per point of skill in Mind Magic. Normal: Increases Intellect and Personality by 10 points plus 2 per point of skill Expert: Increases Intellect and Personality by 10 points plus 3 per point [...]

Spirit magic

Spirit Spirit Arrow SP cost: 1 (N/E), 0 (M) Damage type: Magic Fires an ectoplasmic bolt of negative spiritual energy at a single target. Spirit arrow can miss, but a higher skill in Spirit Magic increases your chances of hitting. The arrow causes 1-6 points of damage. Normal: Moderate recovery rate Expert: Faster recovery rate [...]

Dark magic

Dark Reanimate SP cost: 20 Damage type: – Reanimate allows you to raise a lifeless creature from the dead (sort of). The spell does not make them grateful or peaceful in any way, but you can always kill them again, if you want. Normal: Creature gets 10 hit points per skill point (up to creature’s [...]

Light magic

Light Create Food SP cost: 20 Damage type: – Creates food for all of your characters if you have less real food than would be created by this spell. Normal: Creates 1 day + 1 days per 10 points skill Expert: Creates 1 day + 2 days per 10 points skill Master: Creates 1 day [...]

Dragoons’ Caverns

Legend: Switch (useless) Switch (useless) Switch to open door Picture (+10 luck for one character permanently) Chest with Flute (useless) Chest with Shadow Guild Scroll for subquest 2 Switch to secret room Switch to open door Chest with Harp for quest Monsters: Thug, Ruffian, and Brigand Fighter, Soldier, and Veteran Ooze, Acidic Ooze, and Corrosive Ooze When [...]

Reset all of the Dragon Towers

Mission: Lord Eric von Stromgard in Frozen Highlands (#12) Solution: Click on the lock in 6 cities: Frozen Highlands, Silver Cove, Free Haven, Misty Islands, New Sorpigal, Blackshire. You can can reach theese cities with Town Portal spell easily (at master rank of Water Magic). Be sure that you have the Key to the Dragon Towers. Reward: 0 gp, 40.000 xp, +100 [...]

Seer

Seer Pilgrimages When you visit the Seer and ask for a pilgrimage, she will send you to one of the twelve shrines and ask you to pray there. The shrine you are sent to is based on the month. A shrine will not reward you if you are not on a pilgrimage, but you do [...]

Monsters

This table of information about monsters was gleaned from an internal data structure in the game. The “Special” column is an extra effect on a successful attack. The attacks are listed by the type of damage that they do: If a “-R” follows the attack type, it means that the attack is a ranged attack. [...]

Skills

Skills and trainers (expert and master): Axe Blade’s End(New Sorpigal, Frozen Highlands) New Sorpigal(375), Frozen Highlands(750) Expert Axe Stephan Biggs(Castle Ironfist), Connie Lettering (Mire of the Damned) 2000 gp Master Axe Avinril Smythers (Mire of the Damned) 0 gp(Quest 25)   Blaster Control Center( Free Haven ) 0 gp Expert Blaster Igor (New Sorpigal) , [...]

Potions / Alchemy

Potion Color Effect Ingredients Phirna Root Blue Restores 2 hit points. Widoweeps Berries Red Restores 2 spell points. Poppysnaps Green Causes Poison. Cure Poison Purple Cures poison. Blue + Red Cure Wounds Red Restores 10 hit points. Widoweeps Berries + Empty Bottle Energy Yellow Adds 10 to primary statistics temporarily. Poppysnaps + Empty Bottle Magic [...]

Patches

The Patch The Might and Magic VI Patch These are the patches available for the game: 3DO patch for the US version of the game only. You can find the upgrades to version 1.2 Links to mm610-12.exe (1.48 Mb) and mm611-12.exe (490 Kb). The otherwise very useful patch 1.2 (which is an integral part of [...]

Might and magic 6 videos

Some videos i’ve collected from Youtube: Might And Magic VI – Mandate Of Heaven (the beginning) Might and Magic VI OLD Speedplay – Part 1 Might and Magic VI OLD Speedplay – Part 2 Might and Magic VI OLD Speedplay – Part 3 Might and Magic VI Mandate of Heaven Gameplay Made a cool video about [...]

Screenshots

Here are some picture/images/screenshots i have collected about Might and Magic 6. If you have any screenshots about might and magic VI, please email me at rainungert[at]gmail.com

Goblinwatch

Legend: Switch to open door Switches to open wall (ENILBOG) Chest with Goblinwatch Code Scroll for quest 3 Monsters: Goblin, Goblin Shaman, Goblin King Common Rat, Large Rat, Giant Rat Bat, Giant Bat, Vampire Bat Blood Sucker, Brain Sucker, Soul Sucker Efficiency level: very easy

Abandoned Temple

Legend: Chest with Candelabra for quest 4 Angela Dawson for quest 7 Heart of Spider Queen for quest 5 Any important things: Cobra Eggs for Hejaz Mawsil in New Sorpigal Monsters: Spider, Giant Spider, Huge Spider Cobra, King Cobra, Queen Cobra Bat, Giant Bat, Vampire Bat Unique: Queen Spider Efficiency level: very easy

Gharik’s Forge

Legend: Switch for bridge Switch (lower) for bridge Switch (upper) to open secret room Chest with Letter to Marcus Scroll (useless) Chest with Gharik’s Journal Scroll (useless) Door (need Gharik’s Key from Silver Helm Outpost on the Misty Islands) Chest with Hourglass of Time for quest 13 Any important things: Gems from crystals for selling Monsters: Fire Beast, [...]

Bootleg Bay

Legend: Obelisk #11 subquest 7 Hall of the Fire Lord Circus (December-March). Nicolai is here, if running quest 10. Fountain (+20 Spell points) and solution for quest 14 Expert Perception (Shoshi Pertoniki, 500gp) Expert Chain Armor (Preston Harper, 1000gp) Weapon Store Inn Temple quest 16 (Winston Schezar) Training Hall (Maximum Level: 20) Alchemist Store Armor Store Fountain (+20 [...]

Temple of Tsantsa

Legend: Trap 1 (with switch) Switch to trap 1 Switch to open #6 and #9 Trap 2 (with switch) Switch to trap 2 Switch to open door Trap 3 (with switch) Switch to trap 3 Switch to open door Chest with Cell Key Sherell Ivaneh for quest 20 (need Cell Key) Any important things: Bones for [...]

Temple of the Sun

Legend: 1.Chest with Sacred Chalice for quest 33 Monsters: Novice Monk, Initiate Monk, Master Monk Minotaur King Efficiency level: easy

Temple of the Fist

Legend: Switch to open wall Switch to open door Temple Baa Letter (useless) Evil Crystal for quest Monsters: Common Rat, Large Rat, Giant Rat Novice Monk, Initiate Monk, Master Monk Efficiency level: very easy

Hall of the Fire Lord

Legend: quest 48 (Fire Lord) Journal Fragment Scroll (useless) Door (need 1 amber to open) Door (need 1 amber to open) Fallen Defender (with Chest Key) Crystal Skull (for absorbing radioactivity in Tomb of VARN atDragonsands) Any Important things: Let you go to South first for +2 ambers (2 ambers are at starting), must have 1 [...]

Free Haven

Legend: Inn Weapon Store Armor Store Coach Travel (South Station) Membership to the Body Guild (Peggy Woods, 50gp) Membership to the Spirit Guild (Wilma Rothwing, 50gp) Expert Body Magic (Tim O’Hoolihan, 1000gp) Expert Spirit Magic (Michele Blackshire, 1000gp) Water Guild (Learning, Water Magic, 1500gp, all spellbooks) Expert Mind Magic (Mynasia, 1000gp) Membership to the Mind [...]

Temple of the Moon

Legend: Plaque (with important informations) Door (need touching the 6 altars) Altar of Life for open door (+5 Personality permanently for all characters) Altar of Accuracy for open door (+5 Accuracy permanently for all characters) Altar of Might for open door (+5 Might permanently for all characters) Altar of Endurance for open door (+5 Endurance [...]

Tomb of Ethric the Mad

Legend: Switch to open door Switch to open door Switch to open door Ethric’s skull for quest 21 Monsters: Skeleton, Skeleton Knight, Skeleton Lord Ghost, Evil Spirit, Spectre Lich, Greater Lich, Power Lich Efficiency level: medium

Dragoons’ Keep

Legend: Switch to open door Switch to open door Switch to open door Switch to open door Switch to open door Switch to open door (wait in the room for guards) Chest with Mordred for quest 19 Monsters: Fighter, Soldier, Veteran Common Rat, Large Rat, Giant Rat Efficiency level: medium

Free Haven Sewers

Legend: Grate with Sewer Key (but not sure…) Well (+10 Hit points) Prince of Thieves is here if quest 28 is running (before you enter the Sewers, be sure you have completed the Dragoons’ Caverns in the Castle Ironfist, and then Shadow Guild Hideout in the Castle Ironfist, and thenShadow Guild in the Frozen Highlands, because he has fled from them) [...]

Oracle of Enroth

Legend: Power Panel (system on/off) Panel (open the door to Oracle) quest 44, quest 45, quest 46, quest 47, quest 49,quest 50 (Oracle) 4 place for 4 memory crystals (the order is not important)

Control Center

Legend: Computer terminal (Blaster) Chest with Proclamation Scroll for subquest 9 Any important things: 8 Blasters, and 4 Blaster Rifles and Blaster weapon skill Control Center Patrol Unit, Enforcer Unit, Terminator Unit Efficiency level: extremely hard

Mire of the Damned

Legend: Circus (August-November). Nicolai is here, if running quest 10. Inn Snergle’s Iron Mines Fountain (+2 Endurance permanently) Temple Baa Obelisk #9 subquest 7 Shrine of Speed (June), ask Seer in Castle Ironfist (#32) Coach Travel Weapon Store Master Chain Armor (David Feather, rank 10, Crusaders) quest 25 (Terry Ros, he has 2 house. BUG!) Master Perception (Macro Caligula, [...]

Snergle’s Iron Mines

Legend: Pool (+10 spell points) Pool (+10 hit points) Library (can search the bookshelves) Chest with Cell Key Chest (openable at left and right side) Cell with Snergle’s Chambers Key for quest 26 (need Cell Key) Chest with Orders from Snergle Scroll (useless) Monsters: Dwarf, Dwarf Warrior, Dwarf Lord Ooze, Acidic Ooze, Corrosive Ooze Devil Spawn, [...]

Dragon’s Lair

Legend: Longfang Witherhide with Dragon Claw for quest 24 Any important things: Bones for Lon Miller in Free Haven Monsters: Unique: Longfang Witherhide Efficiency level: medium

Castle Darkmoor

Legend: Switch to activate Main Switch 1 Main Switch 1 Switch to activate Main Switch 2 Main Switch 2 Lich King Memory Crystal Delta for quest 46 Switch to activate Main Switch 3 Main Switch 3 Podium with Book of Liches for quest 25 3 Scarcophaguses (stealing is 3* -200 karma!) Any important things: Gems from crystals [...]

Frozen Highlands

Legend: Shadow Guild Master Leather Armor (Arlen Sailor, rank 10, 3000gp) Master Dagger (Jules Miles, rank 8, Speed 40, 5000gp) quest 27, quest 28, quest 33, subquest 4 (Anthony Stone) Master Disarm Traps (Gabe Lester, rank 7, Accuracy 30, 2500gp) Protection Services (Dagger, Merchant, Identify Item, Perception, Disarm Traps, 250gp each) Inn Fountain (release monsters) Membership to Protection [...]

Icewind Keep

Legend: Chest with Remains of a Journal (useless) Switch to open door Switch to open door Switch to open secret room Dragon Tower Key for quest 35 and Dragon Rider Scroll (useless) Monsters: Ogre, Ogre Raider, Ogre Chieftan Guard, Lieutenant, Captain Efficiency level: medium

Shadow Guild

Legend: Switch to open wall Chest with Letter to Prince of Thieves Scroll (useless) Rougue Leader’s room with Rogue Leader, Lesser Genie and the teleporter door Large room with traps. Jump to the same tiles around the room and you will be teleported to the entrance of Rougue Leader’s room. Or one character smile (and [...]

Silver Cove

Legend: Inn Coach Travel General Store Fountain (+20 Intellect and Personality temporarily) Master Learning (John Tuck, rank 7, Intellect 30, 5000gp) Berserker’s Fury (Bow, Chain Armor, Plate Armor, Shield, Repair Item, 625gp) Expert Repair Items (Cyrus Montebleu, 500gp) Bank Armor Store Training Hall (maximum level: 40) Expert Spear (Sigriv, 2000gp) Weapon Store Alchemist Store Master [...]

Monolith

Legend: Scrap of Papers Scroll (useless) Chest with Cedric Druther Scroll (useless) Evil Altar (+5 Personality for Druids and Clerics permanently) forquest 31 Monsters: Druid, Great Druid, Grand Druid Rock Beast, Earth Spirit, Earth Elemental Water Beast, Water Spirit, Water Elemental Efficiency level: medium

Warlord’s Fortress

Legend: Chest with Storage Key Chest with Discharge Paper Scroll for quest 22 (this is the proof) Chest with Storage Key Storage Room (need 2 Storage Key) Monsters: Thug, Ruffian, Brigand Fighter, Soldier, Veteran Death Knight, Doom Knight, Cuisinart Efficiency level: hard

Silver Helm Stronghold

Legend: Ghost of John Silver will be pleased if quest 11 is completed, and show him the Ankh. Chest with Elegant Letter Scroll (useless) Gerrard Blacknames with Ankh for subquest 4 Monsters: Swordsman, Expert Swordsman, Master Swordsman Fighter, Soldier, Veteran Sorcerer, Magician, Warlock Efficiency level: medium

Blackshire

Legend: Shrine of Magic (December), ask Seer in Castle Ironfist (#32) Fountain (+50 luck temporarily) Inn Armor Store Training Hall Weapon Store Dragon Tower for quest 36 Master Shield (Bronwyn Meck, rank 10, 5000gp) Temple Fountain (+30 Magic Resistance temporarily, but turns the drinker to stone) quest 37 (Joanne Cravitz) Fountain (+5 Magic Resistance permanently, but diseases the [...]

Lair of the Wolf

Legend: quest 40, subquest 3 (Ghost of Baltazar) Pearl of Purity for and for quest 38and subquest 3 Wolf Altar (touch with Pearl of Purity to open wall) for quest 38 Walking through this place release monsters Walking through this place release monsters Walking through this place release monsters Walking through this place release monsters Switch for open [...]

Temple of the Snake

Legend: Switch to open wall Switch to lift Switch to open wall Cage with Emmanual Cravitz for quest 37 Q with Horn of Ros (this item is one of the best: indicate the HPs of enemies) Monsters: Medusa, Medusa Enchantress, Gorgon Gold Dragon Unique: Q Efficiency level: hard

Paradise Valley

Legend: Master Dark Magic (Su Lang Manchu, need Notorious Reputation) Master Ancient Weapon (Rexella, 5000gp, need a Blaster) Alchemist Store Weapon Store Armor Store Inn Training Hall (Maximum Level: No limit) Obelisk #2 subquest 7 Temple Baa Fountain (+100 spell and hit points) Chest (can reach with Telekinesis Spell only) Paradise Valley Resets every 6 months [...]

Supreme Temple of Baa

Legend: Teleporter to Free Haven Sewers at Free Haven subquest 6 (Altars of Pain, of Cold, of Fire) Altar of Earth for subquest 6 Altar of Air for subquest 6 Altar of Water for subquest 6 Altar of Fire for subquest 6 Switches to change other bridges Memory Crystal Alpha for quest 44 Slicker Silvertoungue Chest (release monsters) Any important things: Temple [...]

Hermit’s Isle

Legend: Supreme Temple of Baa Obelisk #3 subquest 7 Fountain (remove unnatural aging) Hermit’s Isle Resets every 6 months Overlord: – Dungeons: 1 Expert teachers: – Master teachers: – Travel By foot N to Paradise Valley (5 days) E to Dragonsands (5 days) Monsters Sea Serpent, Sea Monster, Sea Terror Hydra, Venomous Hydra, Colossal Hydra Titan, Noble Titan, [...]

New World Computing

Legend: Desk (Day of the Gods effect) Pantry (+food, poison and drunk effect) Potions for sale (potions for money) Monsters: Goblin Shaman, Goblin King Efficiency level: very easy

Tomb of VARN

Legend: Tapestry with information Tapestry with information Sentinel of Varn with Bacdoor Key Plaque with information (2 sides) Plaque with information (2 sides) Chest with Flame Door Key, Captain’s Code Scroll, Crystal Skull for absorbing radioactivity Backdoor (need Backdoor Key) Flamedoor (need Flamedoor Key) Plaque with information (2 sides) Chest with First Mate’s Code Scroll, [...]

Dragonsands

Legend: Seeking Golden Pyramids or Kegs of Wine for Armor (Najat Ramadi) Seeking Golden Pyramids or Kegs of Wine for Weapons (Kerman Murian) Seeking Golden Pyramids or Kegs of Wine for Miscellaneous Equipment (Irbil Baktarian) Seeking Magic Lamps for Gems (Bandar Jahrom) Pedestal for quest 39 Fountain (+50 hit points) Fountain (+10 Elemental Resistances permanently, but [...]

Castle Alamos

Legend: J Tree “The first into the half the forth plus one, better hurry or you’ll be done!” B Tree “The second is next to the third, ho so pretty like a bird!” A Tree “The third is first of twenty six, A through Z you’ll have to mix!” R Tree “The forth is eight [...]

Eel Infested Waters

Legend: Inn Expert Ancient Weapons (Pat Skylark) Alchemist Store Temple Castle Alamos Docks Fountain (+20 Magic Resistance temporarily) Inn Master Light Magic (Ki Lo Nee, need Saintly Reputation) Docks Shrine of Poison (November), ask Seer in Castle Ironfist (#32) Obelisk #13 subquest 7 Fountain (+20 Elemental Resistances temporarily) Eel Infested Waters Resets every 8 months Overlord: – Dungeons: [...]

Caves of the Dragon Riders

Legend: 1.Chest Diary Page Scroll (useless) Monsters: Wyrm, Giant Wyrm, Great Wyrm Death Knight, Doom Knight, Cuisinart Efficiency level: very hard

Agar’s Laboratory

Legend: Chandelier with a diamond Switch to open lift door (and release monsters) Switch to open lift door (and release monsters) Switch to release monsters Agar’s Journal Scroll (useless) Monsters: Flying Eye, Terrible Eye, Maddening Eye Agar’s Pet, Agar’s Monster, Agar’s Abomination Unique: Agar Efficiency level: hard

Castle Kriegspire

Legend: Chest with Jeveled Egg for quest 41 Kurator of Kriegspire (heal for 10000gp, but -976 karma!) Guardian of Kriegspire (teleport to the switch for 50000gp, but the switch can reach easily another way too) Switch to open secret room Secret room’s door (need pushing switch) Lurch Memory Crystal Epsilon for quest 45 Monsters: Minotaur, Minotaur Mage, [...]

Superior Temple of Baa

Legend: Entrance (need Baa Cloak, when running quest 42) Podium with information of Baa test for subquest 5 Chest with Letter from Zenofex Scroll for quest 42(need 2 keys, if you have no key, touching the chest release monsters) Priest of Baa with High Sorcerer’s Key for chest Press Baa Head 1,2,3,4 for subquest 5 Priest of [...]

Devil’s Outpost

Legend: Devil of Baa with Devil Plans Scroll for quest 17 Monsters: Devil Spawn, Devil Worker, Devil Warrior Unique: Devil of Baa Efficiency level: medium

Kriegspire

Legend: Alchemist Store Coach Service Inn Fountain (+30 level temporarily) Training Hall (Maximum Level: 80) Armor Store L Weapon Store Fountain (teleport to Castle Kriegspire) quest 41 (Emil Lime) Fountain (+10 Magic Resistance permanently, but eradicates the drinker) Fountain (5.000gp for 5.000 xp) Expert Light Magic (Nicholas Roth, 2000gp) Superior Temple of Baa Fountain (+5 Elemental [...]

The Hive

Legend: Chest with Hive Sanctum Key Keg (+20 hit points for endless using) Door (need Hive Sanctum Key) Door (Openable from #5 only) Lower Cave Door (openable with #6, or walking from #7) Backdoor to Exit Switch 1 Switch 2 Teleporter to Exit Door (openable with Switch 1-2) Switch 3 Door (openable with Switch 3) [...]

Sweet Water

Legend Fountain (+50 statistics temporarily) Obelisk #1 subquest 7 Pedestal for quest 39 The Hive Chest (unopenable) Sweet Water Resets every 8 months Overlord: – Dungeons: 1 Expert teachers: – Master teachers: – Travel By foot S to Paradise Valley (5 days) E to Kriegspire (5 days) Monsters Devil Spawn, Devil Worker, Devil Warrior Devil Captain, Devil Master, Devil [...]

Cheats

Cheats for Might and Magic 6 – The Mandate of Heaven Get 9,999,999 Gold Pieces Easily: When you find the location of the lost hoard of the obelisks, the treasure includes 250,000 gold. Open and close the location or chest it’s at before leaving the location and the gold will increase by 250,000 gold pieces [...]

Tips & Tricks

This is one of the fastest ways to get rich! 1:Before you do anything,work up 2000 gold and hire a windmaster that casts “fly.” 2.Cast fly and go up to the buccaneers lair guild in new sporigal but before clicking on the south wall on the roof press enter for turn based combat so you [...]

Snergle’s Caverns

Legend: Bones (+5 Magic Resistance for one character) Bones (+5 Poison Resistance for one character) Switch to open secret room Door (need Snergle’s Chambers Key from Snergle’s Iron Mines on the Mire of Damned), release monster Snergle with Snergle’s Axe for quest 26 and switch to open wall Chest with Letter to Snergle (useless) Bones (+5 Might for [...]

Corlagan’s Estate

Legend: Chest with Corlagon’s Diary Scroll (useless) Switch to open wall Switch to open wall Switch to open wall Switch to open wall Chest with Crystal of Terrax for quest 23 Monsters: Ghost, Evil Spirit, and Spectre Skeleton, Skeleton Knight, and Skeleton Lord Power Lich This evil place is filled with undead. In particular, ghosts, specters, [...]

Shadow Guild Hideout

Legend: Switch to open wall Chest with Prince of Thieves Scroll (useless) Switch to open wall Switch to open wall Switch to open wall Chest with Guild Key Sharry Carnegie for quest 6 (need Guild Key) Monsters: Thief, Burglar, and Rogue Thug, Ruffian, and Brigand This is not a very large dungeon and there isn’t much [...]

Temple of Baa

Legend: Doors (Touch N,E,W,S to open chest with Bathhouse 1 Key) Statue with Store Room 1 Key Bathhouse 1 (with Treasere Room Key) Store Room 1 (with Bathhouse 2 Key) Bathhouse 2 (with Store Room 2 Key) Store Room 2 (with Secret Door Key) Secret Door (need Secret Door Key) Temple Gong (release monsters) for [...]

Dragoons’ Caverns

Legend: Switch (useless) Switch (useless) Switch to open door Picture (+10 luck for one character permanently) Chest with Flute (useless) Chest with Shadow Guild Scroll for subquest 2 Switch to secret room Switch to open door Chest with Harp for quest 9 Monsters: Thug, Ruffian, and Brigand Fighter, Soldier, and Veteran Ooze, Acidic Ooze, and Corrosive Ooze [...]

Cheats for Might and Magic 6: Mandate of Heaven

Unlimited experience points: Complete the quest for the Fire Lord in the Hall of the Fire Lord. Then, repeatedly click on “Quest” to continuously raise your character’s experience level. Note: The amount of gold available for training may limit the use of this trick. Hint: Unlimited money: Get all the obelisk information, then go to [...]

Artifacts & Relics

Artifacts Name Type Bonus Arthur Crown +5 AC, +25 SP, ‘of the Gods’ (which is +10 to 7-stats) Conan Poleaxe +10, dam 3d7 +10, Devil & Dragon Slaying Excalibur Sword +12, dam 3d4 + 12, +30 Might Galahad Chainmail AC +38 Powers protection, +25 HP, +10% to Fire, Electrical and Poison Resistances Guinevere Ring +2 [...]

Dark Master quest

Quest: Dark Master quest (not a quest per se) Received from: The evil within you. Location: Paradise Valley village Special Problems: Titans Difficulty: medium to hard because the Titans have a run of the town Description: To receive dark mastery, you need to find the dark master in Sweetwater village and Sweetwater is Titan country. [...]

Varn (find the cube)

Quest: Varn (find the cube) Received from: The Oracle (Free Haven) Location: Dragonsands Special Problems: Genies and Varn guardians cause some problems, but the sheer size and complexity of Varn creates the most difficulty. Difficulty: hard to very hard, for any number of reasons listed below. Description: While some may quibble about the overall graphics [...]

Memory Crystal Delta

Quest: Memory Crystal Delta Received from: The Oracle (Free Haven); (secondary quest: Darkmoor citizen) Location: Darkmoor Castle (Darkmoor) Special Problems: Did power liches give you problems before? Try an army of power liches. The floating eyes wreak special status havoc. The castle itself is dark, confusing and full of traps. Difficulty: hard to very hard, [...]

Memory Crystal Beta

Quest: Memory Crystal Beta Received from: The Oracle (Free Haven) Location: Castle Alamos (Eel Infested Waters village) Special Problems: a large, convoluted, puzzle happy dungeon Difficulty: hard, not so much for the battles as for all the running around and getting lost. Description: If you already know the password and have a map, you can [...]

Memory Crystal Epsilon

Quest: Memory Crystal Epsilon Received from: The Oracle (Free Haven); (optional quest: Kriegpsire resident) Location: Castle Kriegspire (Kriegspire) Special Problems: The minotaur mages and minotaur kings can kill with one blow and they are super tough melee fighters with high ACs. Difficulty: medium to hard Description: The minotaur species is harder than the power liches [...]

The Obelisk

Quest: The Obelisk Received from: No one in particular. Location: Everywhere Special Problems: There is one obelisk per map area. You cannot finish this quest until you complete all the high council quests and receive the Queen Catherine to visit Hermit Isle. Otherwise you could have probably completed this ages ago if you are quick [...]

Expose the traitor!

Quest: Expose the traitor! Received from: Humphrey (who gives you the Baa cloak) Location: Kreigspire (NE of Kriegspire village) Special Problems: Magicians, druids and clerics pack quite a wallop from afar; they are also resilient (though not immune) to most magic attacks. Difficulty: medium to hard; not harder than the forge, but containing the forge’s [...]

High Council Newton Quest: Gharik’s Forge

Quest: High Council Newton Quest: Gharik’s Forge Received from: Newton (Mist) Location: New Sorpigal! (NE Island) Special Problems: Magicians, magicians, magicians; fire damage Difficulty: hard because the terrain is tricky and all enemies are lethal projectile users Description: I don’t know how to begin explaining the difficulty of the forge: 1) If you are not [...]

Save Emmanuel

Quest: Save Emmanuel Received from: Joanne (Blackspire house) Location: Star Island Temple of the Snake (Island in small lake E of Blackshire) Special Problems: Gorgons turn you into stone; traps galore; gold dragon; the secret character (not in Prima hintbook!)… Difficulty: medium to hard Description: Like most of the later quests, the ease of this [...]

Find Snergle. Kill him.

Quest: Find Snergle. Kill him. Received from: Avinril Smithers (Unmarked pub in Darkmoor village – Prima hintbook is wrong on location) Location: Snergle Mines (E of Darkmoor) and Snergle Caverns (NW corner of Ironfist area) Special Problems: Tons and tons and tons of dwarves Difficulty: Mines (easy); Caverns (medium to hard, due to incredible number [...]

High Council Temper Quest: Get Those Demon Plans!

Quest: High Council Temper Quest: Get Those Demon Plans! Received from: Temper (Free Haven SE castle) Location: Devil Outpost – Kriegspire (S face of central mountain chain, roughly NW of castle) Special Problems: Demons take all your magic points. Difficulty: medium to hard due to attack strength and vitality of enemies Description: I was not [...]

Werewolf Lair

Quest: Werewolf Lair Received from: Maria Location: Wolf Lair (S of Blackshire) Special Problems: Werewolves (see above) and oozes (see above) Difficulty: medium, not as much for the attack strength of the enemies (which is still considerable) but for the irritating things the enemies do to you; this dungeon also regenerates werewolves at key passages. [...]

Hero Quest

Quest: Hero Quest Received from: Humphrey (Castle Ironfist) Location: Dragon Lair (due N of Darkmoor Village) Special Problems: One big red dragon. Difficulty: easy to hard, depending solely on your abilities Description: Either you kill it or you don’t. That’s the quest. He has 800+ HPs and some strong elemental attacks, but since he is [...]

High Priest promotion

Quest: High Priest promotion Received from: Stone (Stone Castle, Village of Hargraeve (Frozen Highlands)) Location: Temple of the Sun (N L-shaped isle of Bootleg Bay) Special problems: fairly easy, except for the minotaur king Difficulty: easy (if you avoid the minotaur king); medium (if you fight the minotaur king) Description: First, don’t take that first [...]